Update project
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package view;
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import javafx.geometry.Insets;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.Label;
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import javafx.scene.control.RadioButton;
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import javafx.scene.control.TextField;
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import javafx.scene.control.ToggleGroup;
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import javafx.scene.layout.GridPane;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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/**
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* This DialogBox contains networking option for Connect4 networking game.
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*
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* @author Weixiang Zhang
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*
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*/
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public class DialogBox extends Stage{
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private Button ok;
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private RadioButton rB1;
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private RadioButton rB2;
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private RadioButton rB3;
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private RadioButton rB4;
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private TextField serverName;
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private TextField portNumber;
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/**
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* True if the server option is checked and false otherwise.
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*
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* @return True if the server option is checked and false otherwise.
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*/
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public boolean serverIsCheck() {
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return rB1.isSelected();
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}
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/**
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* True if human option is checked and false otherwise.
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*
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* @return True if human option is checked and false otherwise.
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*/
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public boolean humanIsCheck() {
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return rB3.isSelected();
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}
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/**
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*
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* @return The server's name in the text field.
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*/
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public String getServerName() {
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return serverName.getText();
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}
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/**
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*
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* @return The port number in the text field.
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*/
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public int getPort() {
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return Integer.parseInt(portNumber.getText());
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}
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/**
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* Returns the ok button object.
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*
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* @return Returns the ok button object.
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*/
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public Button getOk() {
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return ok;
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}
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/**
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* Constructs a dialog box that contains networking options.
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*/
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public DialogBox() {
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super();
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GridPane gridPane = new GridPane();
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gridPane.setVgap(25);
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gridPane.setPadding(new Insets(15, 15, 15, 15));
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Scene newScene = new Scene(gridPane);
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HBox hBox1 = new HBox();
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hBox1.setSpacing(8);
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Label label1 = new Label("Create: ");
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ToggleGroup group1 = new ToggleGroup();
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rB1 = new RadioButton("Server ");
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rB2 = new RadioButton("Client");
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rB1.setToggleGroup(group1);
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rB2.setToggleGroup(group1);
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hBox1.getChildren().addAll(label1,rB1,rB2);
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gridPane.add(hBox1, 0, 0);
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VBox vBox1 = new VBox();
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vBox1.setSpacing(25);
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HBox hBox2 = new HBox();
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hBox2.setSpacing(8);
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Label label2 = new Label("Play as: ");
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ToggleGroup group2 = new ToggleGroup();
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rB3 = new RadioButton("Human ");
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rB4 = new RadioButton("Computer");
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rB3.setToggleGroup(group2);
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rB4.setToggleGroup(group2);
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hBox2.getChildren().add(label2);
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hBox2.getChildren().add(rB3);
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hBox2.getChildren().add(rB4);
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HBox hBox3 = new HBox();
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hBox3.setSpacing(8);
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Label server = new Label("Server");
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Label port = new Label("Port");
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serverName = new TextField("localhost");
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portNumber = new TextField("4000");
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hBox3.getChildren().addAll(server, serverName, port, portNumber);
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vBox1.getChildren().addAll(hBox2, hBox3);
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gridPane.add(vBox1, 0, 1);
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HBox hBox4 = new HBox();
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hBox4.setSpacing(8);
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ok = new Button("OK");
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Button cancel = new Button("Cancel");
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hBox4.getChildren().addAll(ok, cancel);
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gridPane.add(hBox4, 0, 2);
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cancel.setOnAction(ActionEvent -> {
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this.close();
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});
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this.setScene(newScene);
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}
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/**
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* True if client button is checked.
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*
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* @return True if client button is checked and false otherwise.
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*/
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public boolean clientIsCheck() {
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return rB2.isSelected();
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}
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/**
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* True if computer button is checked.
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*
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* @return True if computer button is checked.
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*/
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public boolean computerIsCheck() {
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return rB4.isSelected();
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}
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}
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